Very cool video detailing how to mix multiple falloffs, convert them to vertex maps and layer more fallofs..falloffs. A nice technique to modeling this way. And also painting.

A video about occlusion textures as masks for painting.  Combined with reflection map (is this the term?) this could be very cool for weathering effects.

Also checked out soft selections made with vertex maps – a bit of an overlap in technique with the falloffs video, but good stuff.

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